PresentationApp/main.go

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// PresentationApp project main.go
package main
import (
"fmt"
"image"
"log"
"os"
"path/filepath"
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"runtime/debug"
"strconv"
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"strings"
"github.com/go-gl/gl/v2.1/gl"
"github.com/go-gl/glfw/v3.1/glfw"
"github.com/kardianos/osext"
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"github.com/lordwelch/qml"
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"gopkg.in/gographics/imagick.v2/imagick"
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)
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//lazy wanted a toggle function
type Bool bool
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type cell struct {
text string
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img *imagick.MagickWand
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qmlimg qml.Object
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qmlcell qml.Object
index int
}
type slide []*cell
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var (
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//displayed width/height the focused and the cell that was last right clicked
monWidth, monHeight, selCell, rhtClkCell int
path string
qimg qml.Object //file for the image object
textEdit qml.Object
cellQml qml.Object //file for the cell object
window *qml.Window //QML
win *glfw.Window //GLFW
slides slide
err error
monitors []*glfw.Monitor
projMonitor *glfw.Monitor
tex1 *uint32 //identifier for opengl texture
texDel, quickEdit Bool = false, false //if texture should be deleted
)
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func main() {
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selCell = 0
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if err = qml.Run(run); err != nil {
fmt.Fprintf(os.Stderr, "error: %v\n", err)
os.Exit(1)
}
}
func run() error {
var mainQml qml.Object
imagick.Initialize()
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engine := qml.NewEngine()
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engine.AddImageProvider("images", imgProvider)
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//path for qml files TODO: change to somewhere else
path, err = osext.ExecutableFolder()
path = filepath.Clean(path + "/../src/github.com/lordwelch/PresentationApp/")
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mainQml, err = engine.LoadFile(path + "/main.qml")
if err != nil {
return err
}
cellQml, err = engine.LoadFile(path + "/qml/cell.qml")
if err != nil {
return err
}
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qimg, err = engine.LoadFile(path + "/qml/img.qml")
if err != nil {
return err
}
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window = mainQml.CreateWindow(nil)
textEdit = window.ObjectByName("textEdit")
slides.addCell()
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//signals for whole qml
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setSignals()
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//image is ready for imageprovider
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imgready = true
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window.Show()
qml.RunMain(glInit)
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window.Wait()
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imagick.Terminate()
return nil
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}
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func setupScene() {
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gl.ClearColor(0, 0, 0, 0)
if texDel {
gl.DeleteTextures(1, tex1)
}
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tex1 = newTexture(*slides[selCell].getImage(monWidth, monHeight))
gl.MatrixMode(gl.PROJECTION)
gl.LoadIdentity()
gl.Ortho(-1, 1, -1, 1, 1.0, 10.0)
gl.MatrixMode(gl.MODELVIEW)
gl.LoadIdentity()
texDel = true
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}
func drawSlide() {
gl.Clear(gl.COLOR_BUFFER_BIT)
gl.MatrixMode(gl.MODELVIEW)
gl.LoadIdentity()
gl.Translatef(0, 0, -3.0)
gl.Begin(gl.QUADS)
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//top left
gl.TexCoord2f(0, 0)
gl.Vertex3f(-1, 1, 0)
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//top right
gl.TexCoord2f(1, 0)
gl.Vertex3f(1, 1, 0)
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//bottom right
gl.TexCoord2f(1, 1)
gl.Vertex3f(1, -1, 0)
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//bottom left
gl.TexCoord2f(0, 1)
gl.Vertex3f(-1, -1, 0)
gl.End()
}
func newTexture(rgba image.RGBA) *uint32 {
var texture1 uint32
gl.Enable(gl.TEXTURE_2D)
gl.GenTextures(1, &texture1)
gl.TexParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, gl.LINEAR)
gl.TexImage2D(
gl.TEXTURE_2D,
0,
gl.RGBA,
int32(rgba.Rect.Size().X),
int32(rgba.Rect.Size().Y),
0,
gl.RGBA,
gl.UNSIGNED_BYTE,
gl.Ptr(rgba.Pix))
return &texture1
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}
func checkMon() {
monitors = glfw.GetMonitors()
glfw.WindowHint(glfw.ContextVersionMajor, 2)
glfw.WindowHint(glfw.ContextVersionMinor, 1)
glfw.WindowHint(glfw.AutoIconify, glfw.False)
glfw.WindowHint(glfw.Decorated, glfw.False)
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if i := len(monitors); i < 2 {
fmt.Println("You only have 1 monitor!!!!!!!!!!! :-P")
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monWidth = 800
monHeight = 600
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win, err = glfw.CreateWindow(monWidth, monHeight, "Cube", nil, nil)
if err != nil {
panic(err)
}
projMonitor = monitors[0]
} else {
fmt.Printf("You have %d monitors\n", i)
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monWidth = monitors[1].GetVideoMode().Width
monHeight = monitors[1].GetVideoMode().Height
win, err = glfw.CreateWindow(monWidth, monHeight, "Cube", nil, nil)
fmt.Println(win.GetPos())
win.SetPos(monitors[1].GetPos())
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fmt.Println(monWidth, monHeight)
if err != nil {
panic(err)
}
projMonitor = monitors[1]
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}
monitorInfo()
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}
func monitorInfo() {
for _, mon := range monitors {
fmt.Printf("monitor name: %s\n", mon.GetName())
i, t := mon.GetPos()
fmt.Printf("position X: %d Y: %d\n", i, t)
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}
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}
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func glInit() {
if err = glfw.Init(); err != nil {
log.Fatalln("failed to initialize glfw:", err)
}
checkMon()
win.MakeContextCurrent()
if err := gl.Init(); err != nil {
panic(err)
}
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win.SetPos(projMonitor.GetPos())
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setupScene()
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qml.Func1 = func() int {
if !win.ShouldClose() {
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glfw.PollEvents()
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drawSlide()
win.SwapBuffers()
return 0
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} else {
win.Hide()
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//win.Destroy()
glfw.Terminate()
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return 1
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}
}
}
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//setSignals() for non dynamic elements
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func setSignals() {
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window.ObjectByName("imgpicker").On("accepted", func() {
//delete file:// from url
url := filepath.Clean(strings.Replace(window.ObjectByName("imgpicker").String("fileUrl"), "file:", "", 1))
//replace new image
slides[rhtClkCell].img.Clear()
slides[rhtClkCell].img.ReadImage(url)
setupScene()
//update image preview
slides[rhtClkCell].clearcache()
})
window.ObjectByName("btnAdd").On("clicked", func() {
slides.addCell()
})
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window.ObjectByName("btnRem").On("clicked", func() {
slides[len(slides)-1].remove()
})
window.ObjectByName("btnMem").On("clicked", func() {
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//run GC
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debug.FreeOSMemory()
})
window.On("closing", func() {
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//close glfw first
if false == window.Property("cls") {
win.SetShouldClose(true)
window.Set("cls", true)
}
})
window.ObjectByName("mnuEdit").On("triggered", func() {
(&quickEdit).Toggle()
})
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textEdit.ObjectByName("textEdit1").On("focusChanged", func(focus bool) {
var (
str string
cel *cell
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)
if !focus {
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//set text back to the cell
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str = textEdit.ObjectByName("textEdit1").String("text")
cel = slides[textEdit.Int("cell")]
if textEdit.Bool("txt") {
cel.qmlcell.ObjectByName("cellText").Set("text", str)
cel.text = str
}
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}
})
}
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//getImage() from imagick to image.RGBA
func (cl cell) getImage(width, height int) (img *image.RGBA) {
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mw := cl.img.GetImage()
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if (width == 0) || (height == 0) {
width = int(mw.GetImageWidth())
height = int(mw.GetImageHeight())
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}
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mw = resizeImage(mw, width, height, true, true)
img = image.NewRGBA(image.Rect(0, 0, int(width), int(height)))
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if img.Stride != img.Rect.Size().X*4 {
panic("unsupported stride")
}
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Tpix, _ := mw.ExportImagePixels(0, 0, uint(width), uint(height), "RGBA", imagick.PIXEL_CHAR)
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img.Pix = Tpix.([]uint8)
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mw.Destroy()
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return
}
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//signals for the cell and image in qml
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func (cl *cell) setSignal() {
cl.qmlcell.ObjectByName("cellMouse").On("clicked", func(musEvent qml.Object) {
btn := musEvent.Property("button")
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//right click
if btn == 2 {
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//context menu
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window.ObjectByName("mnuCtx").Call("popup")
rhtClkCell = cl.index
} else {
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//left click
//select and update image preview for cell
selCell = cl.qmlcell.Int("index")
cl.qmlcell.ObjectByName("cellMouse").Set("focus", true)
setupScene()
}
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//update image preview
cl.clearcache()
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})
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cl.qmlcell.ObjectByName("cellMouse").On("focusChanged", func(focus bool) {
if focus {
cl.qmlcell.ObjectByName("cellMouse").Call("selected")
} else {
cl.qmlcell.ObjectByName("cellMouse").Call("notSelected")
}
})
cl.qmlcell.ObjectByName("cellMouse").On("doubleClicked", func() {
if quickEdit {
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//cover the cell with the text edit
textEdit.Set("cell", cl.index)
textEdit.Set("x", cl.qmlcell.Int("x"))
textEdit.Set("y", cl.qmlcell.Int("y"))
textEdit.Set("height", cl.qmlcell.Int("height"))
textEdit.Set("z", 100)
textEdit.Set("visible", true)
textEdit.ObjectByName("textEdit1").Set("focus", true)
textEdit.Set("enabled", true)
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//set the text
textEdit.ObjectByName("textEdit1").Set("text", cl.text)
}
})
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}
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//clear cache dosen't actually clear the cache
//just gives a new source so that the cache isn't used
func (cl *cell) clearcache() {
str := cl.qmlimg.String("source")
//fmt.Println("source (click): ", str)
i := strings.Index(str, `;`)
str1 := str[:i]
//fmt.Println("ext (click): ", str1)
i1, _ := strconv.Atoi(str[i+1:])
str = str1 + `;` + strconv.Itoa(i1+1)
//fmt.Println("new source (click): ", str)
cl.qmlimg.Set("source", str)
}
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//Adds a new cell
func (sl *slide) addCell( /*cl *cell*/ ) {
var cl cell
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//gets the length so that the index is valid
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cl.index = len(*sl)
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//increase count on parent QML element
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window.ObjectByName("gridRect").Set("count", window.ObjectByName("gridRect").Int("count")+1)
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cl.qmlcell = cellQml.Create(nil)
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cl.qmlcell.Set("objectName", fmt.Sprintf("cellRect%d", len(*sl)))
cl.qmlcell.Set("parent", window.ObjectByName("data1"))
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cl.qmlcell.Set("index", cl.index)
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//load image
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cl.img = imagick.NewMagickWand()
cl.img.ReadImage("logo:")
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//give QML the text
cl.qmlcell.ObjectByName("cellText").Set("text", cl.text)
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//keep the pointer/dereference (i'm not sure which it is)
//problems occur otherwise
*sl = append(*sl, &cl)
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cl.setSignal()
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//seperate image object in QML
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cl.qmlimg = qimg.Create(nil)
fmt.Println("index", cl.index)
fmt.Printf("objectName: %s\n", fmt.Sprintf("cellImg%d", cl.index))
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cl.qmlimg.Set("objectName", fmt.Sprintf("cellImg%d", cl.index))
cl.qmlimg.Set("source", fmt.Sprintf("image://images/%d"+`;`+"0", cl.index))
fmt.Println("source: ", cl.qmlimg.String("source"))
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cl.qmlimg.Set("parent", window.ObjectByName("data2"))
cl.qmlimg.Set("index", cl.index)
}
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//remove() should destroy everything
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func (cl *cell) remove() {
cl.text = ""
cl.qmlimg.Destroy()
cl.qmlcell.Destroy()
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cl.img.Destroy()
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window.ObjectByName("gridRect").Set("count", window.ObjectByName("gridRect").Int("count")-1)
slides.remove(cl.index)
cl.index = -1
}
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//(slide) remove copied from gist on github
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func (sl *slide) remove(i int) {
*sl, (*sl)[len((*sl))-1] = append((*sl)[:i], (*sl)[i+1:]...), nil
}
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//lazy wanted a toggle func
func (bl *Bool) Toggle() {
if *bl == false {
*bl = true
} else {
*bl = false
}
}
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//not really needed
func (cl cell) String() string {
return fmt.Sprintf("Index: %d \nText: %s\n", cl.index, cl.text)
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}