goimagehash/transforms/pixels.go

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// Copyright 2017 The goimagehash Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
package transforms
import (
"image"
)
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// Rgb2Gray function converts RGB to a gray scale array.
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func Rgb2Gray(colorImg image.Image) [][]float64 {
bounds := colorImg.Bounds()
w, h := bounds.Max.X-bounds.Min.X, bounds.Max.Y-bounds.Min.Y
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pixels := make([][]float64, h)
for i := range pixels {
pixels[i] = make([]float64, w)
for j := range pixels[i] {
color := colorImg.At(j, i)
r, g, b, _ := color.RGBA()
lum := 0.299*float64(r/257) + 0.587*float64(g/257) + 0.114*float64(b/256)
pixels[i][j] = lum
}
}
return pixels
}
// Rgb2GrayFast function converts RGB to a gray scale array.
func Rgb2GrayFast(colorImg image.Image, pixels *[]float64) {
bounds := colorImg.Bounds()
w, h := bounds.Max.X-bounds.Min.X, bounds.Max.Y-bounds.Min.Y
if w != h {
return
}
switch c := colorImg.(type) {
case *image.YCbCr:
rgb2GrayYCbCR(c, *pixels, w)
case *image.RGBA:
rgb2GrayRGBA(c, *pixels, w)
default:
rgb2GrayDefault(c, *pixels, w)
}
}
// pixel2Gray converts a pixel to grayscale value base on luminosity
func pixel2Gray(r, g, b, a uint32) float64 {
return 0.299*float64(r/257) + 0.587*float64(g/257) + 0.114*float64(b/256)
}
// rgb2GrayDefault uses the image.Image interface
func rgb2GrayDefault(colorImg image.Image, pixels []float64, s int) {
for i := 0; i < s; i++ {
for j := 0; j < s; j++ {
pixels[j+(i*s)] = pixel2Gray(colorImg.At(j, i).RGBA())
}
}
}
// rgb2GrayYCbCR uses *image.YCbCr which is signifiantly faster than the image.Image interface.
func rgb2GrayYCbCR(colorImg *image.YCbCr, pixels []float64, s int) {
for i := 0; i < s; i++ {
for j := 0; j < s; j++ {
pixels[j+(i*s)] = pixel2Gray(colorImg.YCbCrAt(j, i).RGBA())
}
}
}
// rgb2GrayYCbCR uses *image.RGBA which is signifiantly faster than the image.Image interface.
func rgb2GrayRGBA(colorImg *image.RGBA, pixels []float64, s int) {
for i := 0; i < s; i++ {
for j := 0; j < s; j++ {
pixels[(i*s)+j] = pixel2Gray(colorImg.At(j, i).RGBA())
}
}
}
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// FlattenPixels function flattens 2d array into 1d array.
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func FlattenPixels(pixels [][]float64, x int, y int) []float64 {
flattens := make([]float64, x*y)
for i := 0; i < y; i++ {
for j := 0; j < x; j++ {
flattens[y*i+j] = pixels[i][j]
}
}
return flattens
}
// FlattenPixelsFast64 function flattens 2d array into 1d array.
func FlattenPixelsFast64(pixels []float64, x int, y int) []float64 {
flattens := [64]float64{}
for i := 0; i < y; i++ {
for j := 0; j < x; j++ {
flattens[y*i+j] = pixels[(i*64)+j]
}
}
return flattens[:]
}