FantasyRun/obstacles/obstacle.gd
Matthew Welch 5669da34c5 update type hints
fix issue with signal for tiles exiting the screen
2024-10-12 15:19:15 -07:00

17 lines
185 B
GDScript

extends Area3D
class_name Obstacle
@export var effect: ObstacleEffect
enum ObstacleEffect {
Kill,
Trip,
}
func _ready() -> void:
pass
func _process(delta: float) -> void:
pass