Add initial tile scenes

Update script to dynamically find paths to follow
This commit is contained in:
Matthew Welch 2024-09-27 16:49:56 -07:00
parent c30454e7b8
commit 7819007b01
8 changed files with 200 additions and 108 deletions

41
Tiles/Tile1.tscn Normal file
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@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=3 uid="uid://cvtgigpmwwv4g"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwetn"]
cull_mode = 2
[sub_resource type="PlaneMesh" id="PlaneMesh_jju0s"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(10, 10)
[sub_resource type="PlaneMesh" id="PlaneMesh_rsriu"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(2, 10)
[sub_resource type="Curve3D" id="Curve3D_q1k88"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, -5),
"tilts": PackedFloat32Array(0, 0)
}
point_count = 2
[node name="Tile1" type="Node3D"]
[node name="Floor" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_jju0s")
[node name="Wall1" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -5, 1, 0)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Wall2" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 5, 1, 0)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Path3D" type="Path3D" parent="."]
curve = SubResource("Curve3D_q1k88")
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
rotation_mode = 1
loop = false
tilt_enabled = false

42
Tiles/TileRamp1.tscn Normal file
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@ -0,0 +1,42 @@
[gd_scene load_steps=5 format=3 uid="uid://fafw4evt372"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwetn"]
cull_mode = 2
[sub_resource type="PlaneMesh" id="PlaneMesh_jju0s"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(10, 10)
[sub_resource type="PlaneMesh" id="PlaneMesh_rsriu"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(2, 10)
[sub_resource type="Curve3D" id="Curve3D_q1k88"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, -5),
"tilts": PackedFloat32Array(0, 0)
}
point_count = 2
[node name="Tile1" type="Node3D"]
transform = Transform3D(1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 0, 0)
[node name="Floor" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_jju0s")
[node name="Wall1" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -5, 1, 0)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Wall2" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, 5, 1, 0)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Path3D" type="Path3D" parent="."]
curve = SubResource("Curve3D_q1k88")
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
rotation_mode = 1
loop = false
tilt_enabled = false

41
Tiles/TileTurn1.tscn Normal file
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@ -0,0 +1,41 @@
[gd_scene load_steps=5 format=3 uid="uid://b88nuwe42bhc1"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_cwetn"]
cull_mode = 2
[sub_resource type="PlaneMesh" id="PlaneMesh_jju0s"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(10, 10)
[sub_resource type="PlaneMesh" id="PlaneMesh_rsriu"]
material = SubResource("StandardMaterial3D_cwetn")
size = Vector2(2, 10)
[sub_resource type="Curve3D" id="Curve3D_q1k88"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 5, 0, 0),
"tilts": PackedFloat32Array(0, 0, 0)
}
point_count = 3
[node name="Tile1" type="Node3D"]
[node name="Floor" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_jju0s")
[node name="Wall1" type="MeshInstance3D" parent="."]
transform = Transform3D(-4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 0, 0, 1, -5, 1, 0)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Wall2" type="MeshInstance3D" parent="."]
transform = Transform3D(1.91069e-15, -4.37114e-08, 1, -1, -4.37114e-08, 0, 4.37114e-08, -1, -4.37114e-08, 0, 1, -5)
mesh = SubResource("PlaneMesh_rsriu")
[node name="Path3D" type="Path3D" parent="."]
curve = SubResource("Curve3D_q1k88")
[node name="PathFollow3D" type="PathFollow3D" parent="Path3D"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5)
rotation_mode = 1
loop = false
tilt_enabled = false

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@ -1,10 +1,10 @@
@tool
extends Area3D extends Area3D
class_name Character
@export var path: Path3D: @export var path: Path3D:
set = set_path set = set_path
@export var speed: float = 5.0 @export var speed: float = 10.0
var follow: PathFollow3D var follow: PathFollow3D
var marker: Marker3D var marker: Marker3D
@ -22,16 +22,12 @@ func _process(delta):
if path == null: if path == null:
return return
global_position = marker.global_position global_position = marker.global_position
global_rotation = marker.global_rotation
if follow.progress_ratio >= 1: if follow.progress_ratio >= 1:
return return
var travel = speed * delta var travel = speed * delta
follow.progress += travel follow.progress += travel
total_distance += travel total_distance += travel
#if is_equal_approx(follow.progress, change_distance):
#path = $Path3D2
#follow = path.get_node(("Follow"))
#change_distance = path.curve.get_baked_length()
#marker.reparent(follow)
func set_path(new_path: Path3D): func set_path(new_path: Path3D):
@ -39,13 +35,14 @@ func set_path(new_path: Path3D):
printerr("path must be a Path3D") printerr("path must be a Path3D")
return return
path = new_path path = new_path
follow = path.get_node("Follow") follow = Utils.find_first_node_of_type(path, PathFollow3D)
marker = follow.get_node("Marker") if follow == null:
update_configuration_warnings() follow = PathFollow3D.new()
path.add_child(follow)
marker = Marker3D.new()
func _get_configuration_warnings() -> PackedStringArray: follow.add_child(marker)
var warnings = [] return
if path == null or path is not Path3D: marker = Utils.find_first_node_of_type(follow, Marker3D)
warnings.append("path must be set to a Path3D.") if marker == null:
return warnings marker = Marker3D.new()
follow.add_child(marker)

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@ -14,6 +14,10 @@ config/name="Fantasy Run"
config/features=PackedStringArray("4.3", "Mobile") config/features=PackedStringArray("4.3", "Mobile")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[autoload]
Utils="*res://utils.gd"
[rendering] [rendering]
renderer/rendering_method="mobile" renderer/rendering_method="mobile"

17
utils.gd Normal file
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@ -0,0 +1,17 @@
extends Node
func find_first_node_of_type(node: Node, type: Variant):
for child in node.get_children():
if is_instance_of(child, type):
return child
return null
func get_nodes_of_class(node: Node, type: Variant) -> Array:
var nodes = []
for child in node.get_children(true):
if is_instance_of(child, type):
nodes.append(child)
elif child.get_child_count(true) > 0:
nodes.append_array(get_nodes_of_class(child, type))
return nodes

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@ -1,32 +1,29 @@
extends Node3D extends Node3D
@export var speed: float = 10
@onready var path_3d_2: Path3D = $Path3D2
@onready var path: Path3D = $Path @onready var path: Path3D = $Path
@onready var follow: PathFollow3D = $Path/Follow
@onready var marker: Marker3D = $Path/Follow/Marker @onready var marker: Marker3D = $Path/Follow/Marker
@onready var character: Character = $Character
var points_added = false
var point_removed = false
var change_distance: float var change_distance: float
var total_distance: float = 0 var paths: Array
var current_path: int = 0
# Called when the node enters the scene tree for the first time.
func _ready() -> void: func _ready() -> void:
change_distance = path.curve.get_baked_length() paths = Utils.get_nodes_of_class(self, Path3D)
if paths.size() == 0:
printerr("There are no Path3Ds in the scene.")
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
%Character.global_position = marker.global_position
if follow.progress_ratio >= 1:
return return
var travel = speed * delta change_distance = paths[current_path].curve.get_baked_length()
follow.progress += travel if character.path == null:
total_distance += travel character.path = paths[current_path]
if is_equal_approx(follow.progress, change_distance):
path = $Path3D2
follow = path.get_node(("Follow")) func _process(delta: float) -> void:
change_distance = path.curve.get_baked_length() if is_equal_approx(character.follow.progress, change_distance):
marker.reparent(follow) current_path += 1
if current_path >= paths.size():
return
marker.reparent(paths[current_path])
character.path = paths[current_path]
change_distance = paths[current_path].curve.get_baked_length()

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@ -1,79 +1,32 @@
[gd_scene load_steps=9 format=3 uid="uid://blupjt2ulo2g1"] [gd_scene load_steps=6 format=3 uid="uid://blupjt2ulo2g1"]
[ext_resource type="PackedScene" uid="uid://vamte52rvfhy" path="res://character/character.tscn" id="1_nfwx6"] [ext_resource type="PackedScene" uid="uid://vamte52rvfhy" path="res://character/character.tscn" id="1_nfwx6"]
[ext_resource type="Script" path="res://world.gd" id="1_oloil"] [ext_resource type="Script" path="res://world.gd" id="1_oloil"]
[ext_resource type="PackedScene" uid="uid://cvtgigpmwwv4g" path="res://Tiles/Tile1.tscn" id="3_vddfn"]
[sub_resource type="PlaneMesh" id="PlaneMesh_okds2"] [ext_resource type="PackedScene" uid="uid://fafw4evt372" path="res://Tiles/TileRamp1.tscn" id="4_uxk3v"]
size = Vector2(10, 10) [ext_resource type="PackedScene" uid="uid://b88nuwe42bhc1" path="res://Tiles/TileTurn1.tscn" id="5_ynp1e"]
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_gqvdt"]
cull_mode = 2
albedo_color = Color(1, 0, 0, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_2ipub"]
cull_mode = 2
albedo_color = Color(0, 1, 0, 1)
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_k12sw"]
cull_mode = 2
albedo_color = Color(0, 0, 1, 1)
[sub_resource type="Curve3D" id="Curve3D_5ttj7"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 0.425, 4.6, 0, 0, 0, 0, 0, 0, 0, 0.47, -4.745, 0, 0, 0, 0, 0, 0, 0, 2.84942, -14.0262),
"tilts": PackedFloat32Array(0, 0, 0)
}
point_count = 3
[sub_resource type="Curve3D" id="Curve3D_3mog2"]
_data = {
"points": PackedVector3Array(0, 0, 0, 0, 0, 0, 0, 2.8487, -14.2054, 0, 0, 0, 0, 0, 0, 0, 2.81399, -24.5989, 0, 0, 0, 0, 0, 0, -0.0390603, 2.79813, -35.8309),
"tilts": PackedFloat32Array(0, 0, 0)
}
point_count = 3
[node name="World" type="Node3D"] [node name="World" type="Node3D"]
script = ExtResource("1_oloil") script = ExtResource("1_oloil")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
mesh = SubResource("PlaneMesh_okds2")
[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.978896, -0.204359, 0, 0.204359, 0.978896, 0, 0.696645, -10.0891)
material_override = SubResource("StandardMaterial3D_gqvdt")
mesh = SubResource("PlaneMesh_okds2")
[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5446, -20.8633)
material_override = SubResource("StandardMaterial3D_2ipub")
mesh = SubResource("PlaneMesh_okds2")
[node name="MeshInstance3D4" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.5446, -31.7451)
material_override = SubResource("StandardMaterial3D_k12sw")
mesh = SubResource("PlaneMesh_okds2")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.827728, -0.0513662, 0.558773, 0.136568, 0.947417, 0.289396, -0.544256, 0.315852, -0.777189, 3.45982, 2.03445, -6.78341) transform = Transform3D(-0.827728, -0.0513662, 0.558773, 0.136568, 0.947417, 0.289396, -0.544256, 0.315852, -0.777189, 3.45982, 2.03445, -6.78341)
[node name="Path" type="Path3D" parent="."]
curve = SubResource("Curve3D_5ttj7")
[node name="Follow" type="PathFollow3D" parent="Path"]
transform = Transform3D(1, 0, 0, 0, 0.999858, 0, 0, 0, 0.999858, 0, 0.425, 4.6)
rotation_mode = 0
loop = false
tilt_enabled = false
[node name="Marker" type="Marker3D" parent="Path/Follow"]
[node name="Path3D2" type="Path3D" parent="."]
curve = SubResource("Curve3D_3mog2")
[node name="Follow" type="PathFollow3D" parent="Path3D2"]
transform = Transform3D(1, 0, 0, 0, 0.999858, 0, 0, 0, 0.999858, 0, 2.8487, -14.2054)
rotation_mode = 0
loop = false
tilt_enabled = false
[node name="Character" parent="." instance=ExtResource("1_nfwx6")] [node name="Character" parent="." instance=ExtResource("1_nfwx6")]
[node name="Tile1" parent="." instance=ExtResource("3_vddfn")]
[node name="Tile2" parent="." instance=ExtResource("3_vddfn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -10)
[node name="Tile3" parent="." instance=ExtResource("4_uxk3v")]
transform = Transform3D(1, 0, 0, 0, 0.866025, -0.5, 0, 0.5, 0.866025, 0, 2.49484, -19.3201)
[node name="Tile4" parent="." instance=ExtResource("3_vddfn")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -28.6473)
[node name="Tile5" parent="." instance=ExtResource("5_ynp1e")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, -38.641)
[node name="Tile6" parent="." instance=ExtResource("3_vddfn")]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 10, 5, -38.6473)