FantasyRun/tile_set1.tres
Matthew Welch c1bb198be6 Start work on tile generator autoload
update tile positioning to work with the spawn points
2024-10-05 14:09:45 -07:00

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[gd_resource type="Resource" script_class="FR_TileSet" load_steps=5 format=3 uid="uid://b1bl33xgipadd"]
[ext_resource type="Script" path="res://tile_set.gd" id="1_oesq8"]
[ext_resource type="PackedScene" uid="uid://cvtgigpmwwv4g" path="res://Tiles/Tile1.tscn" id="3_4xf43"]
[ext_resource type="PackedScene" uid="uid://c0xv7v6ako25a" path="res://Tiles/TileTurnLeft1.tscn" id="4_xn546"]
[ext_resource type="PackedScene" uid="uid://b88nuwe42bhc1" path="res://Tiles/TileTurnRight1.tscn" id="5_tir2o"]
[resource]
script = ExtResource("1_oesq8")
strait_tiles = Array[PackedScene]([ExtResource("3_4xf43")])
ramp_tiles = Array[PackedScene]([null])
turn_tiles = Array[PackedScene]([ExtResource("4_xn546"), ExtResource("5_tir2o")])